Gaming Graphics

Pricing Information

 

Some of my latest gaming work....  MX vs. ATV Unleashed is ported to the PC from the XBOX 360.  The PC version came with an editor which enabled us to create and add tracks to the game.

MXvsATV-Logo

MX vs. ATV UNLEASHED
for the PC
View Images - Watch Video
Download The Tracks

 

 

Motocross Madness 2

Rites of Acerbus

Seamless Tiles

 

 

In the late 1990’s Microsoft and Rainbow Studios released a game called “Motocross Madness”.  It was a gaming genre I had been waiting for for a long time. The creators of the game (Rainbow) opened a relationship with the gamers and provided the necessary tools to add content (tracks) to the game.  I learned a great deal about digital graphics developing a style and flair for creating motocross tracks for the game.  The game was internet multiplayer capable and
many nights were spent on the
Microsoft Internet Gaming Zone
web site testing and riding
our user created tracks.

MCM1-Game-Box-Front

 

My first involvement with a professional game creator and publisher. A small title
“Extreme Mountain Biking”
(published by Head Games) which never really went anywhere.  But what the heck, the game did publish, and it was an unbelievable feeling.  I created quite a few tracks
and texture maps for the
extreme mountain biking game.

XtremeMoutainBiking-Front

 

By early 2000, Microsoft had released a sequel to Motocross Madness. The developers, Rainbow Studios realized(with a little help from the MCM internet community) what an important aspect it was to enable the gamers to add content to the title. The game released and shortly after, the tools again we made available to add tracks to the game.  My graphics skills and understanding had improved quite a bit by this point in time.

Click the Image

to see some of my add in tracks
for MCM2

MCM2-Game-Box-Front

 

Rites of Acerbus

A game that had a lot of potential but was never realized.  I spent countless hours working on graphics for this game, only to have the development team and OMG Games fall apart during it’s construction. I would have loved to see it completed.  I just try to think of it as a learning experience and a stepping stone to further advance my digital graphics skills.

Click the Image

to see some of my images which were created for this game.

ROA-Game-Front